Compare any two graphics cards:
GeForce RTX 3070 vs GeForce RTX 3070 Ti
IntroThe GeForce RTX 3070 has clock speeds of 1500 MHz on the GPU, and 1750 MHz on the 8192 MB of GDDR6 memory. It features 5888 SPUs along with 184 TAUs and 96 Rasterization Operator Units.Compare those specs to the GeForce RTX 3070 Ti, which features a clock speed of 1575 MHz and a GDDR6X memory frequency of 1188 MHz. It also uses a 256-bit bus, and makes use of a 8 nm design. It features 6144 SPUs, 192 TAUs, and 96 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 3070 Ti should perform a small bit faster than the GeForce RTX 3070 overall. (explain)
Texel RateThe GeForce RTX 3070 Ti should be a little bit (about 10%) more effective at texture filtering than the GeForce RTX 3070. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the GeForce RTX 3070 Ti is superior to the GeForce RTX 3070, but only just. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be moved across the external memory interface within a second. It's worked out by multiplying the card's bus width by its memory speed. If it uses DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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