Compare any two graphics cards:
GeForce GT 240 GDDR5 1GB vs Radeon RX 6700 XT
IntroThe GeForce GT 240 GDDR5 1GB comes with a GPU core clock speed of 550 MHz, and the 1024 MB of GDDR5 RAM is set to run at 850 MHz through a 128-bit bus. It also is comprised of 96 Stream Processors, 32 Texture Address Units, and 8 Raster Operation Units.Compare those specs to the Radeon RX 6700 XT, which uses a 7 nm design. AMD has clocked the core speed at 2321 MHz. The GDDR6 memory is set to run at a speed of 2000 MHz on this particular model. It features 2560 SPUs as well as 160 Texture Address Units and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon RX 6700 XT should theoretically be much faster than the GeForce GT 240 GDDR5 1GB overall. (explain)
Texel RateThe Radeon RX 6700 XT is a lot (more or less 2010%) more effective at AF than the GeForce GT 240 GDDR5 1GB. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon RX 6700 XT is superior to the GeForce GT 240 GDDR5 1GB, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transported past the external memory interface within a second. It's worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!