Compare any two graphics cards:
GeForce GTX 780 Ti vs GeForce RTX 3060
IntroThe GeForce GTX 780 Ti uses a 28 nm design. nVidia has set the core frequency at 875 MHz. The GDDR5 RAM works at a frequency of 1750 MHz on this particular card. It features 2880 SPUs along with 240 Texture Address Units and 48 ROPs.Compare that to the GeForce RTX 3060, which uses a 8 nm design. nVidia has clocked the core speed at 1320 MHz. The GDDR6 RAM is set to run at a speed of 1875 MHz on this specific model. It features 3584 SPUs along with 112 Texture Address Units and 48 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the GeForce RTX 3060 should in theory be just a bit superior to the GeForce GTX 780 Ti in general. (explain)
Texel RateThe GeForce GTX 780 Ti should be a lot (approximately 42%) better at AF than the GeForce RTX 3060. (explain)
Pixel RateIf running with high levels of AA is important to you, then the GeForce RTX 3060 is the winner, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be transferred past the external memory interface within a second. It's calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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