Compare any two graphics cards:
GeForce RTX 3070 vs GeForce RTX 3090
IntroThe GeForce RTX 3070 has core clock speeds of 1500 MHz on the GPU, and 1750 MHz on the 8192 MB of GDDR6 RAM. It features 5888 SPUs as well as 184 Texture Address Units and 96 ROPs.Compare those specs to the GeForce RTX 3090, which comes with a core clock speed of 1395 MHz and a GDDR6X memory speed of 1219 MHz. It also makes use of a 384-bit bus, and makes use of a 8 nm design. It features 10496 SPUs, 328 Texture Address Units, and 112 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the GeForce RTX 3090 should be a little bit faster than the GeForce RTX 3070 in general. (explain)
Texel RateThe GeForce RTX 3090 should be a lot (approximately 66%) faster with regards to texture filtering than the GeForce RTX 3070. (explain)
Pixel RateThe GeForce RTX 3090 is a small bit (about 9%) better at AA than the GeForce RTX 3070, and also capable of handling higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be transported across the external memory interface in a second. It's worked out by multiplying the bus width by the speed of its memory. If the card has DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels the video card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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