Compare any two graphics cards:
GeForce RTX 3070 vs GeForce RTX 3090
IntroThe GeForce RTX 3070 makes use of a 8 nm design. nVidia has set the core frequency at 1500 MHz. The GDDR6 RAM works at a frequency of 1750 MHz on this particular model. It features 5888 SPUs as well as 184 Texture Address Units and 96 ROPs.Compare all of that to the GeForce RTX 3090, which comes with a core clock speed of 1395 MHz and a GDDR6X memory frequency of 1219 MHz. It also features a 384-bit memory bus, and makes use of a 8 nm design. It features 10496 SPUs, 328 TAUs, and 112 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 3090 will be -100% quicker than the GeForce RTX 3070 overall, due to its greater data rate. (explain)
Texel RateThe GeForce RTX 3090 should be a lot (approximately 66%) faster with regards to texture filtering than the GeForce RTX 3070. (explain)
Pixel RateIf running with high levels of AA is important to you, then the GeForce RTX 3090 is superior to the GeForce RTX 3070, though not by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be moved over the external memory interface within a second. It's worked out by multiplying the interface width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total texture units by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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