Compare any two graphics cards:
GeForce RTX 2080 SUPER vs GeForce RTX 3080
IntroThe GeForce RTX 2080 SUPER features a GPU core speed of 1650 MHz, and the 8192 MB of GDDR6 RAM runs at 1937 MHz through a 256-bit bus. It also is comprised of 3072 Stream Processors, 192 Texture Address Units, and 64 ROPs.Compare all that to the GeForce RTX 3080, which makes use of a 8 nm design. nVidia has clocked the core speed at 1440 MHz. The GDDR6X memory runs at a speed of 1188 MHz on this particular model. It features 8704 SPUs as well as 272 TAUs and 96 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the GeForce RTX 3080 should in theory be quite a bit better than the GeForce RTX 2080 SUPER overall. (explain)
Texel RateThe GeForce RTX 3080 should be a lot (approximately 24%) better at anisotropic filtering than the GeForce RTX 2080 SUPER. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the GeForce RTX 3080 is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transported past the external memory interface in a second. It is calculated by multiplying the interface width by its memory speed. If it uses DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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