Compare any two graphics cards:
GeForce RTX 2080 SUPER vs Radeon R9 M390X
IntroThe GeForce RTX 2080 SUPER has a GPU core speed of 1650 MHz, and the 8192 MB of GDDR6 memory is set to run at 1937 MHz through a 256-bit bus. It also is comprised of 3072 SPUs, 192 Texture Address Units, and 64 Raster Operation Units.Compare those specs to the Radeon R9 M390X, which has a clock speed of 723 MHz and a GDDR5 memory speed of 1250 MHz. It also makes use of a 256-bit bus, and makes use of a 28 nm design. It is comprised of 2048 SPUs, 128 TAUs, and 32 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce RTX 2080 SUPER should be 217% quicker than the Radeon R9 M390X overall, due to its greater bandwidth. (explain)
Texel RateThe GeForce RTX 2080 SUPER will be much (about 242%) better at texture filtering than the Radeon R9 M390X. (explain)
Pixel RateIf running with lots of anti-aliasing is important to you, then the GeForce RTX 2080 SUPER is the winner, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (counted in MB per second) that can be transported over the external memory interface in one second. The number is worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is calculated by multiplying the total texture units by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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