Compare any two graphics cards:
GeForce RTX 2080 SUPER vs Nvidia Titan Xp
IntroThe GeForce RTX 2080 SUPER has a GPU core clock speed of 1650 MHz, and the 8192 MB of GDDR6 RAM runs at 1937 MHz through a 256-bit bus. It also is comprised of 3072 Stream Processors, 192 Texture Address Units, and 64 Raster Operation Units.Compare those specs to the Nvidia Titan Xp, which comes with a clock frequency of 1582 MHz and a GDDR5X memory speed of 1426 MHz. It also features a 384-bit bus, and uses a 16 nm design. It features 3840 SPUs, 240 Texture Address Units, and 96 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksBoth cards have the same power consumption.Memory BandwidthThe Nvidia Titan Xp should theoretically be a small bit faster than the GeForce RTX 2080 SUPER in general. (explain)
Texel RateThe Nvidia Titan Xp should be a bit (more or less 20%) better at anisotropic filtering than the GeForce RTX 2080 SUPER. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Nvidia Titan Xp is superior to the GeForce RTX 2080 SUPER, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (counted in MB per second) that can be moved across the external memory interface in a second. The number is worked out by multiplying the bus width by its memory clock speed. If it uses DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!