Compare any two graphics cards:
Radeon HD 6450 (OEM) 1GB vs Radeon RX 5500 XT
IntroThe Radeon HD 6450 (OEM) 1GB uses a 40 nm design. AMD has clocked the core speed at 750 MHz. The GDDR5 memory runs at a speed of 900 MHz on this specific model. It features 160 SPUs along with 8 Texture Address Units and 4 Rasterization Operator Units.Compare all that to the Radeon RX 5500 XT, which features a clock speed of 1717 MHz and a GDDR6 memory speed of 1750 MHz. It also makes use of a 128-bit bus, and uses a 7 nm design. It is made up of 1408 SPUs, 88 TAUs, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 5500 XT should perform quite a bit faster than the Radeon HD 6450 (OEM) 1GB in general. (explain)
Texel RateThe Radeon RX 5500 XT is much (approximately 2418%) more effective at anisotropic filtering than the Radeon HD 6450 (OEM) 1GB. (explain)
Pixel RateIf running with lots of anti-aliasing is important to you, then the Radeon RX 5500 XT is superior to the Radeon HD 6450 (OEM) 1GB, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be transferred across the external memory interface within a second. It's calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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