Compare any two graphics cards:
Radeon R9 M385X vs Radeon RX 5500 XT
IntroThe Radeon R9 M385X makes use of a 28 nm design. AMD has clocked the core frequency at 1100 MHz. The GDDR5 RAM is set to run at a frequency of 1500 MHz on this card. It features 896 SPUs as well as 56 TAUs and 16 ROPs.Compare those specs to the Radeon RX 5500 XT, which uses a 7 nm design. AMD has clocked the core speed at 1717 MHz. The GDDR6 memory is set to run at a frequency of 1750 MHz on this specific card. It features 1408 SPUs as well as 88 Texture Address Units and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically, the Radeon RX 5500 XT should perform much faster than the Radeon R9 M385X in general. (explain)
Texel RateThe Radeon RX 5500 XT should be quite a bit (more or less 145%) faster with regards to texture filtering than the Radeon R9 M385X. (explain)
Pixel RateIf using a high resolution is important to you, then the Radeon RX 5500 XT is a better choice, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (measured in megabytes per second) that can be transferred past the external memory interface within a second. The number is calculated by multiplying the bus width by its memory speed. If it uses DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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