Compare any two graphics cards:
Radeon HD 7790 vs Radeon RX 5500
IntroThe Radeon HD 7790 features a core clock frequency of 1000 MHz and a GDDR5 memory frequency of 1500 MHz. It also features a 128-bit bus, and makes use of a 28 nm design. It features 896 SPUs, 56 Texture Address Units, and 16 Raster Operation Units.Compare that to the Radeon RX 5500, which has GPU core speed of 1670 MHz, and 4096 MB of GDDR6 memory set to run at 1750 MHz through a 128-bit bus. It also is comprised of 1408 Stream Processors, 88 Texture Address Units, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 5500 will be 139% faster than the Radeon HD 7790 in general, due to its greater bandwidth. (explain)
Texel RateThe Radeon RX 5500 should be a lot (about 162%) faster with regards to AF than the Radeon HD 7790. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Radeon RX 5500 is superior to the Radeon HD 7790, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be moved across the external memory interface within a second. It is calculated by multiplying the bus width by its memory speed. If the card has DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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