Compare any two graphics cards:
VS

GeForce GTX 1050 vs Radeon RX 5500

Intro

The GeForce GTX 1050 features a core clock frequency of 1354 MHz and a GDDR5 memory speed of 1750 MHz. It also uses a 128-bit memory bus, and uses a 14 nm design. It is comprised of 640 SPUs, 40 TAUs, and 32 ROPs.

Compare those specifications to the Radeon RX 5500, which has a clock speed of 1670 MHz and a GDDR6 memory frequency of 1750 MHz. It also features a 128-bit memory bus, and uses a 7 nm design. It features 1408 SPUs, 88 Texture Address Units, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
Radeon RX 5500 150 Watts
Difference: 75 Watts (100%)

Memory Bandwidth

Theoretically, the Radeon RX 5500 should be much faster than the GeForce GTX 1050 in general. (explain)

Radeon RX 5500 229376 MB/sec
GeForce GTX 1050 114688 MB/sec
Difference: 114688 (100%)

Texel Rate

The Radeon RX 5500 is a lot (about 171%) faster with regards to texture filtering than the GeForce GTX 1050. (explain)

Radeon RX 5500 146960 Mtexels/sec
GeForce GTX 1050 54160 Mtexels/sec
Difference: 92800 (171%)

Pixel Rate

The Radeon RX 5500 is a lot (more or less 23%) faster with regards to anti-aliasing than the GeForce GTX 1050, and should be capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon RX 5500 53440 Mpixels/sec
GeForce GTX 1050 43328 Mpixels/sec
Difference: 10112 (23%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050

Amazon.com

Check prices at:

Radeon RX 5500

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 Radeon RX 5500
Manufacturer nVidia AMD
Year October 2016 October 2019
Code Name GP107-300 Navi 14 XT
Memory 2048 MB 4096 MB
Core Speed 1354 MHz 1670 MHz
Memory Speed 7000 MHz 3500 GB/s
Power (Max TDP) 75 watts 150 watts
Bandwidth 114688 MB/sec 229376 MB/sec
Texel Rate 54160 Mtexels/sec 146960 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 53440 Mpixels/sec
Unified Shaders 640 1408
Texture Mapping Units 40 88
Render Output Units 32 32
Bus Type GDDR5 GDDR6
Bus Width 128-bit 128-bit
Fab Process 14 nm 7 nm
Transistors 3300 million 6400 million
Bus PCIe 3.0 x16 PCIe 4.0 ×16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be moved over the external memory interface in one second. The number is worked out by multiplying the interface width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1050

Amazon.com

Check prices at:

Radeon RX 5500

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield