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GeForce 9600 GSO 384MB vs GeForce 9600 GSO 512MB

Intro

The GeForce 9600 GSO 384MB has a clock speed of 550 MHz and a GDDR3 memory speed of 800 MHz. It also uses a 192-bit bus, and uses a 65 nm design. It is comprised of 96 SPUs, 48 Texture Address Units, and 12 Raster Operation Units.

Compare those specs to the GeForce 9600 GSO 512MB, which comes with a clock speed of 650 MHz and a GDDR3 memory speed of 900 MHz. It also features a 256-bit bus, and makes use of a 65/55 nm design. It features 96 SPUs, 48 Texture Address Units, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9600 GSO 384MB 84 Watts
GeForce 9600 GSO 512MB 90 Watts
Difference: 6 Watts (7%)

Memory Bandwidth

Theoretically speaking, the GeForce 9600 GSO 512MB should perform quite a bit faster than the GeForce 9600 GSO 384MB in general. (explain)

GeForce 9600 GSO 512MB 57600 MB/sec
GeForce 9600 GSO 384MB 38400 MB/sec
Difference: 19200 (50%)

Texel Rate

The GeForce 9600 GSO 512MB should be a bit (approximately 18%) faster with regards to anisotropic filtering than the GeForce 9600 GSO 384MB. (explain)

GeForce 9600 GSO 512MB 31200 Mtexels/sec
GeForce 9600 GSO 384MB 26400 Mtexels/sec
Difference: 4800 (18%)

Pixel Rate

The GeForce 9600 GSO 512MB is much (about 58%) better at FSAA than the GeForce 9600 GSO 384MB, and also should be able to handle higher resolutions without slowing down too much. (explain)

GeForce 9600 GSO 512MB 10400 Mpixels/sec
GeForce 9600 GSO 384MB 6600 Mpixels/sec
Difference: 3800 (58%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9600 GSO 384MB

Amazon.com

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GeForce 9600 GSO 512MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9600 GSO 384MB GeForce 9600 GSO 512MB
Manufacturer nVidia nVidia
Year May 2008 October 2008
Code Name G92 G94a/b
Memory 384 MB 512 MB
Core Speed 550 MHz 650 MHz
Memory Speed 1600 MHz 1800 MHz
Power (Max TDP) 84 watts 90 watts
Bandwidth 38400 MB/sec 57600 MB/sec
Texel Rate 26400 Mtexels/sec 31200 Mtexels/sec
Pixel Rate 6600 Mpixels/sec 10400 Mpixels/sec
Unified Shaders 96 96
Texture Mapping Units 48 48
Render Output Units 12 16
Bus Type GDDR3 GDDR3
Bus Width 192-bit 256-bit
Fab Process 65 nm 65/55 nm
Transistors 754 million 505 million
Bus PCIe x16 2.0 PCIe x16 2.0
DirectX Version DirectX 10 DirectX 10
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be transferred across the external memory interface within a second. It is worked out by multiplying the interface width by the speed of its memory. If the card has DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO 384MB

Amazon.com

Check prices at:

GeForce 9600 GSO 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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