Compare any two graphics cards:
GeForce GTX 750 Ti vs Radeon RX 5600
IntroThe GeForce GTX 750 Ti features clock speeds of 1020 MHz on the GPU, and 1350 MHz on the 2048 MB of GDDR5 RAM. It features 640 SPUs along with 40 Texture Address Units and 16 ROPs.Compare all that to the Radeon RX 5600, which comes with a GPU core clock speed of 1375 MHz, and 6144 MB of GDDR6 memory running at 1500 MHz through a 192-bit bus. It also features 2048 Stream Processors, 128 TAUs, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the Radeon RX 5600 should be much faster than the GeForce GTX 750 Ti in general. (explain)
Texel RateThe Radeon RX 5600 will be much (approximately 331%) faster with regards to AF than the GeForce GTX 750 Ti. (explain)
Pixel RateThe Radeon RX 5600 is much (approximately 439%) better at full screen anti-aliasing than the GeForce GTX 750 Ti, and also will be capable of handling higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be moved over the external memory interface in a second. It is worked out by multiplying the card's bus width by the speed of its memory. If the card has DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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