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GeForce 8600 GT 512MB DDR2 vs Radeon RX 5700 XT 50th Anniversary Edition

Intro

The GeForce 8600 GT 512MB DDR2 features clock speeds of 540 MHz on the GPU, and 400 MHz on the 512 MB of DDR2 RAM. It features 32 SPUs as well as 16 Texture Address Units and 8 Rasterization Operator Units.

Compare those specifications to the Radeon RX 5700 XT 50th Anniversary Edition, which has core speeds of 1680 MHz on the GPU, and 1750 MHz on the 8096 MB of GDDR6 RAM. It features 2560 SPUs as well as 160 Texture Address Units and 64 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 512MB DDR2 47 Watts
Radeon RX 5700 XT 50th Anniversary Edition 235 Watts
Difference: 188 Watts (400%)

Memory Bandwidth

Performance-wise, the Radeon RX 5700 XT 50th Anniversary Edition should in theory be a lot better than the GeForce 8600 GT 512MB DDR2 in general. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 458752 MB/sec
GeForce 8600 GT 512MB DDR2 12800 MB/sec
Difference: 445952 (3484%)

Texel Rate

The Radeon RX 5700 XT 50th Anniversary Edition will be much (approximately 3011%) more effective at AF than the GeForce 8600 GT 512MB DDR2. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 268800 Mtexels/sec
GeForce 8600 GT 512MB DDR2 8640 Mtexels/sec
Difference: 260160 (3011%)

Pixel Rate

The Radeon RX 5700 XT 50th Anniversary Edition will be quite a bit (approximately 2389%) better at FSAA than the GeForce 8600 GT 512MB DDR2, and will be capable of handling higher resolutions more effectively. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 107520 Mpixels/sec
GeForce 8600 GT 512MB DDR2 4320 Mpixels/sec
Difference: 103200 (2389%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8600 GT 512MB DDR2 Radeon RX 5700 XT 50th Anniversary Edition
Manufacturer nVidia AMD
Year April 2007 July 2019
Code Name G84 Navi 10
Memory 512 MB 8096 MB
Core Speed 540 MHz 1680 MHz
Memory Speed 800 MHz 3500 GB/s
Power (Max TDP) 47 watts 235 watts
Bandwidth 12800 MB/sec 458752 MB/sec
Texel Rate 8640 Mtexels/sec 268800 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 107520 Mpixels/sec
Unified Shaders 32 2560
Texture Mapping Units 16 160
Render Output Units 8 64
Bus Type DDR2 GDDR6
Bus Width 128-bit 256-bit
Fab Process 80 nm 7 nm
Transistors 289 million 10300 million
Bus PCIe x16 PCIe 4.0 ×16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be transferred past the external memory interface in one second. It is calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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