Compare any two graphics cards:
GeForce GTX 980 Ti vs Radeon RX 5700 XT 50th Anniversary Edition
IntroThe GeForce GTX 980 Ti makes use of a 28 nm design. nVidia has clocked the core frequency at 1000 MHz. The GDDR5 RAM works at a speed of 1750 MHz on this card. It features 2816 SPUs along with 176 TAUs and 96 Rasterization Operator Units.Compare that to the Radeon RX 5700 XT 50th Anniversary Edition, which uses a 7 nm design. AMD has clocked the core speed at 1680 MHz. The GDDR6 RAM runs at a speed of 1750 MHz on this specific model. It features 2560 SPUs as well as 160 Texture Address Units and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon RX 5700 XT 50th Anniversary Edition should theoretically be quite a bit better than the GeForce GTX 980 Ti in general. (explain)
Texel RateThe Radeon RX 5700 XT 50th Anniversary Edition should be a lot (approximately 53%) more effective at anisotropic filtering than the GeForce GTX 980 Ti. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the Radeon RX 5700 XT 50th Anniversary Edition is a better choice, though only just barely. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be transported across the external memory interface in one second. It is worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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