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GeForce GTX 1080 vs Radeon RX 5700 XT 50th Anniversary Edition

Intro

The GeForce GTX 1080 has a GPU core clock speed of 1607 MHz, and the 8192 MB of GDDR5X RAM runs at 1251 MHz through a 256-bit bus. It also is comprised of 2560 SPUs, 160 Texture Address Units, and 64 ROPs.

Compare all of that to the Radeon RX 5700 XT 50th Anniversary Edition, which features a clock frequency of 1680 MHz and a GDDR6 memory speed of 1750 MHz. It also uses a 256-bit memory bus, and makes use of a 7 nm design. It is made up of 2560 SPUs, 160 Texture Address Units, and 64 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1080 180 Watts
Radeon RX 5700 XT 50th Anniversary Edition 235 Watts
Difference: 55 Watts (31%)

Memory Bandwidth

In theory, the Radeon RX 5700 XT 50th Anniversary Edition should perform a lot faster than the GeForce GTX 1080 in general. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 458752 MB/sec
GeForce GTX 1080 327680 MB/sec
Difference: 131072 (40%)

Texel Rate

The Radeon RX 5700 XT 50th Anniversary Edition should be a small bit (about 5%) more effective at AF than the GeForce GTX 1080. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 268800 Mtexels/sec
GeForce GTX 1080 257120 Mtexels/sec
Difference: 11680 (5%)

Pixel Rate

The Radeon RX 5700 XT 50th Anniversary Edition will be a small bit (more or less 5%) better at anti-aliasing than the GeForce GTX 1080, and also capable of handling higher resolutions better. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 107520 Mpixels/sec
GeForce GTX 1080 102848 Mpixels/sec
Difference: 4672 (5%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1080

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1080 Radeon RX 5700 XT 50th Anniversary Edition
Manufacturer nVidia AMD
Year May 2016 July 2019
Code Name GP104-400 Navi 10
Memory 8192 MB 8096 MB
Core Speed 1607 MHz 1680 MHz
Memory Speed 10008 MHz 3500 GB/s
Power (Max TDP) 180 watts 235 watts
Bandwidth 327680 MB/sec 458752 MB/sec
Texel Rate 257120 Mtexels/sec 268800 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 107520 Mpixels/sec
Unified Shaders 2560 2560
Texture Mapping Units 160 160
Render Output Units 64 64
Bus Type GDDR5X GDDR6
Bus Width 256-bit 256-bit
Fab Process 16 nm 7 nm
Transistors 7200 million 10300 million
Bus PCIe 3.0 x16 PCIe 4.0 ×16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be transferred past the external memory interface in one second. It's worked out by multiplying the interface width by its memory clock speed. If it uses DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total texture units by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1080

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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