Compare any two graphics cards:
Nvidia Titan Xp vs Radeon RX 5700 XT 50th Anniversary Edition
IntroThe Nvidia Titan Xp makes use of a 16 nm design. nVidia has clocked the core speed at 1582 MHz. The GDDR5X RAM is set to run at a frequency of 1426 MHz on this specific card. It features 3840 SPUs as well as 240 Texture Address Units and 96 ROPs.Compare those specifications to the Radeon RX 5700 XT 50th Anniversary Edition, which comes with a GPU core clock speed of 1680 MHz, and 8096 MB of GDDR6 RAM running at 1750 MHz through a 256-bit bus. It also is made up of 2560 SPUs, 160 TAUs, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Nvidia Titan Xp, in theory, should perform a lot faster than the Radeon RX 5700 XT 50th Anniversary Edition in general. (explain)
Texel RateThe Nvidia Titan Xp will be a lot (approximately 41%) more effective at anisotropic filtering than the Radeon RX 5700 XT 50th Anniversary Edition. (explain)
Pixel RateThe Nvidia Titan Xp is much (more or less 41%) better at anti-aliasing than the Radeon RX 5700 XT 50th Anniversary Edition, and able to handle higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be moved over the external memory interface in a second. It is calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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