Compare any two graphics cards:
Nvidia Titan Xp vs Radeon RX 5700 XT 50th Anniversary Edition
IntroThe Nvidia Titan Xp has a GPU clock speed of 1582 MHz, and the 12288 MB of GDDR5X RAM runs at 1426 MHz through a 384-bit bus. It also is comprised of 3840 SPUs, 240 Texture Address Units, and 96 Raster Operation Units.Compare those specs to the Radeon RX 5700 XT 50th Anniversary Edition, which features clock speeds of 1680 MHz on the GPU, and 1750 MHz on the 8096 MB of GDDR6 memory. It features 2560 SPUs as well as 160 TAUs and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Nvidia Titan Xp should in theory be quite a bit better than the Radeon RX 5700 XT 50th Anniversary Edition overall. (explain)
Texel RateThe Nvidia Titan Xp should be much (about 41%) faster with regards to AF than the Radeon RX 5700 XT 50th Anniversary Edition. (explain)
Pixel RateThe Nvidia Titan Xp should be much (about 41%) faster with regards to full screen anti-aliasing than the Radeon RX 5700 XT 50th Anniversary Edition, and able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be transported past the external memory interface in one second. The number is worked out by multiplying the bus width by its memory clock speed. If the card has DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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