Compare any two graphics cards:
GeForce RTX 2080 Ti vs Radeon RX 5700 XT 50th Anniversary Edition
IntroThe GeForce RTX 2080 Ti uses a 12 nm design. nVidia has set the core speed at 1350 MHz. The GDDR6 memory is set to run at a frequency of 1750 MHz on this card. It features 4352 SPUs along with 272 TAUs and 88 Rasterization Operator Units.Compare those specs to the Radeon RX 5700 XT 50th Anniversary Edition, which features a clock speed of 1680 MHz and a GDDR6 memory frequency of 1750 MHz. It also makes use of a 256-bit bus, and makes use of a 7 nm design. It features 2560 SPUs, 160 TAUs, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 2080 Ti, in theory, should be a lot faster than the Radeon RX 5700 XT 50th Anniversary Edition overall. (explain)
Texel RateThe GeForce RTX 2080 Ti will be a lot (about 37%) more effective at AF than the Radeon RX 5700 XT 50th Anniversary Edition. (explain)
Pixel RateThe GeForce RTX 2080 Ti should be a small bit (about 10%) more effective at anti-aliasing than the Radeon RX 5700 XT 50th Anniversary Edition, and able to handle higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be transported past the external memory interface within a second. It's calculated by multiplying the bus width by its memory clock speed. In the case of DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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