Compare any two graphics cards:
Radeon RX 5700 XT 50th Anniversary Edition vs Radeon RX 590
IntroThe Radeon RX 5700 XT 50th Anniversary Edition features core clock speeds of 1680 MHz on the GPU, and 1750 MHz on the 8096 MB of GDDR6 memory. It features 2560 SPUs as well as 160 Texture Address Units and 64 ROPs.Compare those specs to the Radeon RX 590, which comes with a clock frequency of 1469 MHz and a GDDR5 memory speed of 2000 MHz. It also features a 256-bit memory bus, and uses a 12 nm design. It is comprised of 2304 SPUs, 144 TAUs, and 32 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon RX 5700 XT 50th Anniversary Edition should in theory be much faster than the Radeon RX 590 overall. (explain)
Texel RateThe Radeon RX 5700 XT 50th Anniversary Edition is much (more or less 27%) better at texture filtering than the Radeon RX 590. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the Radeon RX 5700 XT 50th Anniversary Edition is the winner, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (counted in MB per second) that can be transported over the external memory interface in a second. The number is calculated by multiplying the interface width by its memory speed. If the card has DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!