Compare any two graphics cards:
Radeon R9 Fury X vs Radeon RX 5700 XT
IntroThe Radeon R9 Fury X comes with a core clock frequency of 1050 MHz and a HBM memory speed of 500 MHz. It also makes use of a 4096-bit memory bus, and makes use of a 28 nm design. It is comprised of 4096 SPUs, 256 Texture Address Units, and 64 Raster Operation Units.Compare that to the Radeon RX 5700 XT, which features a clock frequency of 1605 MHz and a GDDR6 memory frequency of 1750 MHz. It also features a 256-bit memory bus, and uses a 7 nm design. It is made up of 2560 SPUs, 160 TAUs, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R9 Fury X should in theory perform just a bit faster than the Radeon RX 5700 XT in general. (explain)
Texel RateThe Radeon R9 Fury X will be a small bit (about 5%) faster with regards to anisotropic filtering than the Radeon RX 5700 XT. (explain)
Pixel RateThe Radeon RX 5700 XT will be a lot (approximately 53%) faster with regards to FSAA than the Radeon R9 Fury X, and will be able to handle higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be moved across the external memory interface in a second. It's calculated by multiplying the interface width by its memory clock speed. If it uses DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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