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GeForce GTX 960 vs Radeon RX 5700 XT 50th Anniversary Edition

Intro

The GeForce GTX 960 features a clock speed of 1127 MHz and a GDDR5 memory speed of 1750 MHz. It also makes use of a 128-bit memory bus, and makes use of a 28 nm design. It features 1024 SPUs, 64 Texture Address Units, and 32 ROPs.

Compare all of that to the Radeon RX 5700 XT 50th Anniversary Edition, which features core speeds of 1680 MHz on the GPU, and 1750 MHz on the 8096 MB of GDDR6 RAM. It features 2560 SPUs along with 160 Texture Address Units and 64 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960 120 Watts
Radeon RX 5700 XT 50th Anniversary Edition 235 Watts
Difference: 115 Watts (96%)

Memory Bandwidth

In theory, the Radeon RX 5700 XT 50th Anniversary Edition is 310% quicker than the GeForce GTX 960 overall, because of its higher data rate. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 458752 MB/sec
GeForce GTX 960 112000 MB/sec
Difference: 346752 (310%)

Texel Rate

The Radeon RX 5700 XT 50th Anniversary Edition will be quite a bit (approximately 273%) more effective at AF than the GeForce GTX 960. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 268800 Mtexels/sec
GeForce GTX 960 72128 Mtexels/sec
Difference: 196672 (273%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon RX 5700 XT 50th Anniversary Edition is a better choice, and very much so. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 107520 Mpixels/sec
GeForce GTX 960 36064 Mpixels/sec
Difference: 71456 (198%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 960

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 960 Radeon RX 5700 XT 50th Anniversary Edition
Manufacturer nVidia AMD
Year January 2015 July 2019
Code Name GM206 Navi 10
Memory 2048 MB 8096 MB
Core Speed 1127 MHz 1680 MHz
Memory Speed 7000 MHz 3500 GB/s
Power (Max TDP) 120 watts 235 watts
Bandwidth 112000 MB/sec 458752 MB/sec
Texel Rate 72128 Mtexels/sec 268800 Mtexels/sec
Pixel Rate 36064 Mpixels/sec 107520 Mpixels/sec
Unified Shaders 1024 2560
Texture Mapping Units 64 160
Render Output Units 32 64
Bus Type GDDR5 GDDR6
Bus Width 128-bit 256-bit
Fab Process 28 nm 7 nm
Transistors 2940 million 10300 million
Bus PCIe 3.0 x16 PCIe 4.0 ×16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be transferred over the external memory interface in a second. It is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 960

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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