Compare any two graphics cards:
Radeon RX 5700 XT vs Radeon VII
IntroThe Radeon RX 5700 XT features a GPU core clock speed of 1605 MHz, and the 8096 MB of GDDR6 RAM is set to run at 1750 MHz through a 256-bit bus. It also is made up of 2560 Stream Processors, 160 TAUs, and 64 Raster Operation Units.Compare all that to the Radeon VII, which makes use of a 7 nm design. AMD has clocked the core frequency at 1400 MHz. The HBM2 memory is set to run at a frequency of 1000 MHz on this particular card. It features 3840 SPUs along with 240 TAUs and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the Radeon VII should perform much faster than the Radeon RX 5700 XT overall. (explain)
Texel RateThe Radeon VII should be much (more or less 31%) more effective at anisotropic filtering than the Radeon RX 5700 XT. (explain)
Pixel RateIf using high levels of AA is important to you, then the Radeon RX 5700 XT is the winner, not by a very large margin though. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be moved over the external memory interface within a second. The number is worked out by multiplying the interface width by its memory clock speed. If the card has DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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