Compare any two graphics cards:
GeForce GTX 1050 Ti vs Radeon RX 5700
IntroThe GeForce GTX 1050 Ti makes use of a 14 nm design. nVidia has clocked the core speed at 1290 MHz. The GDDR5 RAM runs at a frequency of 1750 MHz on this model. It features 768 SPUs along with 48 Texture Address Units and 32 ROPs.Compare those specifications to the Radeon RX 5700, which has clock speeds of 1465 MHz on the GPU, and 1750 MHz on the 8096 MB of GDDR6 RAM. It features 2304 SPUs along with 144 Texture Address Units and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 5700 will be 300% quicker than the GeForce GTX 1050 Ti overall, due to its higher data rate. (explain)
Texel RateThe Radeon RX 5700 is much (about 241%) faster with regards to AF than the GeForce GTX 1050 Ti. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Radeon RX 5700 is superior to the GeForce GTX 1050 Ti, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be transferred over the external memory interface in a second. The number is worked out by multiplying the card's interface width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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