Compare any two graphics cards:
GeForce GTX 970 vs GeForce RTX 2070 Super
IntroThe GeForce GTX 970 has a core clock speed of 1050 MHz and a GDDR5 memory speed of 1750 MHz. It also makes use of a 256-bit bus, and makes use of a 28 nm design. It features 1664 SPUs, 104 Texture Address Units, and 64 ROPs.Compare those specs to the GeForce RTX 2070 Super, which uses a 12 nm design. nVidia has set the core frequency at 1605 MHz. The GDDR6 RAM works at a frequency of 1750 MHz on this card. It features 2560 SPUs as well as 160 Texture Address Units and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce RTX 2070 Super should in theory be much better than the GeForce GTX 970 overall. (explain)
Texel RateThe GeForce RTX 2070 Super is quite a bit (about 135%) faster with regards to anisotropic filtering than the GeForce GTX 970. (explain)
Pixel RateThe GeForce RTX 2070 Super will be much (about 53%) more effective at full screen anti-aliasing than the GeForce GTX 970, and will be capable of handling higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be moved across the external memory interface within a second. It's worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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