Compare any two graphics cards:
GeForce RTX 2070 Super vs Radeon RX 470 4GB
IntroThe GeForce RTX 2070 Super makes use of a 12 nm design. nVidia has set the core frequency at 1605 MHz. The GDDR6 RAM runs at a speed of 1750 MHz on this model. It features 2560 SPUs along with 160 TAUs and 64 Rasterization Operator Units.Compare all of that to the Radeon RX 470 4GB, which features GPU core speed of 926 MHz, and 4096 MB of GDDR5 RAM set to run at 1650 MHz through a 256-bit bus. It also is comprised of 2048 Stream Processors, 128 TAUs, and 32 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce RTX 2070 Super should in theory be much superior to the Radeon RX 470 4GB overall. (explain)
Texel RateThe GeForce RTX 2070 Super should be a lot (about 117%) faster with regards to texture filtering than the Radeon RX 470 4GB. (explain)
Pixel RateIf running with high levels of AA is important to you, then the GeForce RTX 2070 Super is the winner, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be moved across the external memory interface in one second. It's calculated by multiplying the interface width by its memory speed. In the case of DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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