Compare any two graphics cards:
GeForce RTX 2070 Super vs Radeon Vega Frontier Edition
IntroThe GeForce RTX 2070 Super features a core clock frequency of 1605 MHz and a GDDR6 memory speed of 1750 MHz. It also makes use of a 256-bit bus, and uses a 12 nm design. It is made up of 2560 SPUs, 160 Texture Address Units, and 64 Raster Operation Units.Compare all of that to the Radeon Vega Frontier Edition, which features a core clock speed of 1382 MHz and a HBM2 memory speed of 1890 MHz. It also features a 2048-bit memory bus, and uses a 14 nm design. It is comprised of 4096 SPUs, 256 Texture Address Units, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon Vega Frontier Edition should be 8% faster than the GeForce RTX 2070 Super overall, due to its higher data rate. (explain)
Texel RateThe Radeon Vega Frontier Edition should be much (more or less 38%) more effective at AF than the GeForce RTX 2070 Super. (explain)
Pixel RateIf using a high resolution is important to you, then the GeForce RTX 2070 Super is superior to the Radeon Vega Frontier Edition, but not by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be moved over the external memory interface in a second. The number is calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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