Compare any two graphics cards:
GeForce RTX 2070 Super vs Radeon Vega Frontier Edition
IntroThe GeForce RTX 2070 Super comes with a clock speed of 1605 MHz and a GDDR6 memory speed of 1750 MHz. It also features a 256-bit memory bus, and uses a 12 nm design. It is made up of 2560 SPUs, 160 TAUs, and 64 Raster Operation Units.Compare those specs to the Radeon Vega Frontier Edition, which comes with a core clock frequency of 1382 MHz and a HBM2 memory speed of 1890 MHz. It also makes use of a 2048-bit memory bus, and makes use of a 14 nm design. It features 4096 SPUs, 256 Texture Address Units, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon Vega Frontier Edition should perform a bit faster than the GeForce RTX 2070 Super overall. (explain)
Texel RateThe Radeon Vega Frontier Edition is quite a bit (approximately 38%) faster with regards to texture filtering than the GeForce RTX 2070 Super. (explain)
Pixel RateIf using a high resolution is important to you, then the GeForce RTX 2070 Super is the winner, though not by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (measured in megabytes per second) that can be transferred past the external memory interface in one second. The number is calculated by multiplying the bus width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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