Compare any two graphics cards:
GeForce GTX 950 vs GeForce RTX 2060 Super
IntroThe GeForce GTX 950 uses a 28 nm design. nVidia has clocked the core speed at 1024 MHz. The GDDR5 RAM is set to run at a frequency of 1652 MHz on this particular card. It features 768 SPUs along with 48 TAUs and 32 ROPs.Compare those specifications to the GeForce RTX 2060 Super, which comes with GPU clock speed of 1470 MHz, and 8192 MB of GDDR6 memory running at 1750 MHz through a 256-bit bus. It also is comprised of 2176 SPUs, 136 TAUs, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 2060 Super should be 334% faster than the GeForce GTX 950 in general, because of its greater data rate. (explain)
Texel RateThe GeForce RTX 2060 Super should be quite a bit (approximately 307%) better at AF than the GeForce GTX 950. (explain)
Pixel RateIf using a high resolution is important to you, then the GeForce RTX 2060 Super is a better choice, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be transported past the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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