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GeForce GTX 1660 Ti vs Radeon HD 7990

Intro

The GeForce GTX 1660 Ti uses a 12 nm design. nVidia has clocked the core speed at 1500 MHz. The GDDR6 RAM runs at a frequency of 1500 MHz on this particular card. It features 1536 SPUs as well as 96 TAUs and 48 Rasterization Operator Units.

Compare all that to the Radeon HD 7990, which makes use of a 28 nm design. AMD has set the core speed at 950 MHz. The GDDR5 memory is set to run at a speed of 1500 MHz on this particular model. It features 2048 SPUs along with 128 Texture Address Units and 32 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1660 Ti 120 Watts
Radeon HD 7990 375 Watts
Difference: 255 Watts (213%)

Memory Bandwidth

As far as performance goes, the Radeon HD 7990 should theoretically be much superior to the GeForce GTX 1660 Ti in general. (explain)

Radeon HD 7990 576000 MB/sec
GeForce GTX 1660 Ti 294912 MB/sec
Difference: 281088 (95%)

Texel Rate

The Radeon HD 7990 will be a lot (more or less 69%) more effective at texture filtering than the GeForce GTX 1660 Ti. (explain)

Radeon HD 7990 243200 Mtexels/sec
GeForce GTX 1660 Ti 144000 Mtexels/sec
Difference: 99200 (69%)

Pixel Rate

The GeForce GTX 1660 Ti should be a bit (about 18%) better at AA than the Radeon HD 7990, and also should be able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTX 1660 Ti 72000 Mpixels/sec
Radeon HD 7990 60800 Mpixels/sec
Difference: 11200 (18%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 1660 Ti

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1660 Ti Radeon HD 7990
Manufacturer nVidia AMD
Year February 2019 April 2013
Code Name TU116-400-A1 Malta
Memory 6144 MB 3072 MB (x2)
Core Speed 1500 MHz 950 MHz (x2)
Memory Speed 1500 GB/s 6000 MHz (x2)
Power (Max TDP) 120 watts 375 watts
Bandwidth 294912 MB/sec 576000 MB/sec
Texel Rate 144000 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 72000 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 1536 2048 (x2)
Texture Mapping Units 96 128 (x2)
Render Output Units 48 32 (x2)
Bus Type GDDR6 GDDR5
Bus Width 192-bit 384-bit (x2)
Fab Process 12 nm 28 nm
Transistors 6600 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.6 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be transferred past the external memory interface in a second. The number is calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 1660 Ti

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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