Compare any two graphics cards:
GeForce GTX 1660 Ti vs Radeon R7 370 2G
IntroThe GeForce GTX 1660 Ti comes with a clock speed of 1500 MHz and a GDDR6 memory frequency of 1500 MHz. It also features a 192-bit bus, and uses a 12 nm design. It is comprised of 1536 SPUs, 96 TAUs, and 48 Raster Operation Units.Compare those specifications to the Radeon R7 370 2G, which makes use of a 28 nm design. AMD has clocked the core frequency at 975 MHz. The GDDR5 memory is set to run at a speed of 1400 MHz on this particular card. It features 1024 SPUs along with 64 Texture Address Units and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce GTX 1660 Ti should be much faster than the Radeon R7 370 2G overall. (explain)
Texel RateThe GeForce GTX 1660 Ti will be quite a bit (approximately 131%) faster with regards to texture filtering than the Radeon R7 370 2G. (explain)
Pixel RateThe GeForce GTX 1660 Ti is much (more or less 131%) more effective at full screen anti-aliasing than the Radeon R7 370 2G, and also will be capable of handling higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be transferred over the external memory interface in one second. It's calculated by multiplying the card's bus width by its memory speed. If it uses DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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