Compare any two graphics cards:
Radeon HD 5970 vs Radeon RX 590
IntroThe Radeon HD 5970 uses a 40 nm design. AMD has clocked the core frequency at 725 MHz. The GDDR5 memory works at a speed of 1000 MHz on this card. It features 1600 SPUs along with 160 Texture Address Units and 64 Rasterization Operator Units.Compare that to the Radeon RX 590, which makes use of a 12 nm design. AMD has set the core speed at 1469 MHz. The GDDR5 RAM is set to run at a speed of 2000 MHz on this particular model. It features 2304 SPUs as well as 144 Texture Address Units and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 590 should be a little bit faster than the Radeon HD 5970 in general. (explain)
Texel RateThe Radeon HD 5970 is a bit (more or less 10%) better at AF than the Radeon RX 590. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the Radeon HD 5970 is a better choice, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be transported across the external memory interface in a second. It is calculated by multiplying the card's bus width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the most pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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