Compare any two graphics cards:
Radeon RX 480 4GB vs Radeon RX 590
IntroThe Radeon RX 480 4GB has core speeds of 1120 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 memory. It features 2304 SPUs as well as 144 Texture Address Units and 32 Rasterization Operator Units.Compare those specifications to the Radeon RX 590, which makes use of a 12 nm design. AMD has clocked the core speed at 1469 MHz. The GDDR5 RAM works at a frequency of 2000 MHz on this particular model. It features 2304 SPUs as well as 144 TAUs and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon RX 590 should theoretically be a small bit better than the Radeon RX 480 4GB overall. (explain)
Texel RateThe Radeon RX 590 should be quite a bit (approximately 31%) faster with regards to texture filtering than the Radeon RX 480 4GB. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the Radeon RX 590 is superior to the Radeon RX 480 4GB, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be transported across the external memory interface within a second. It is worked out by multiplying the bus width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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