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GeForce GTX Titan X vs GeForce RTX 2080 Ti

Intro

The GeForce GTX Titan X features a clock speed of 1000 MHz and a GDDR5 memory frequency of 1750 MHz. It also features a 384-bit bus, and makes use of a 28 nm design. It features 3072 SPUs, 192 Texture Address Units, and 96 Raster Operation Units.

Compare all that to the GeForce RTX 2080 Ti, which uses a 12 nm design. nVidia has clocked the core frequency at 1350 MHz. The GDDR6 RAM is set to run at a speed of 1750 MHz on this model. It features 4352 SPUs along with 272 TAUs and 88 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 Ti 31381 points
GeForce GTX Titan X 17879 points
Difference: 13502 (76%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

As far as performance goes, the GeForce RTX 2080 Ti should in theory be much superior to the GeForce GTX Titan X in general. (explain)

GeForce RTX 2080 Ti 630784 MB/sec
GeForce GTX Titan X 336000 MB/sec
Difference: 294784 (88%)

Texel Rate

The GeForce RTX 2080 Ti is much (more or less 91%) better at anisotropic filtering than the GeForce GTX Titan X. (explain)

GeForce RTX 2080 Ti 367200 Mtexels/sec
GeForce GTX Titan X 192000 Mtexels/sec
Difference: 175200 (91%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce RTX 2080 Ti is superior to the GeForce GTX Titan X, and very much so. (explain)

GeForce RTX 2080 Ti 118800 Mpixels/sec
GeForce GTX Titan X 96000 Mpixels/sec
Difference: 22800 (24%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan X

Amazon.com

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GeForce RTX 2080 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan X GeForce RTX 2080 Ti
Manufacturer nVidia nVidia
Year March 2015 September 2018
Code Name GM200 TU102-300A-K1-A1
Memory 12288 MB 11264 MB
Core Speed 1000 MHz 1350 MHz
Memory Speed 7000 MHz 3500 GB/s
Power (Max TDP) 250 watts 250 watts
Bandwidth 336000 MB/sec 630784 MB/sec
Texel Rate 192000 Mtexels/sec 367200 Mtexels/sec
Pixel Rate 96000 Mpixels/sec 118800 Mpixels/sec
Unified Shaders 3072 4352
Texture Mapping Units 192 272
Render Output Units 96 88
Bus Type GDDR5 GDDR6
Bus Width 384-bit 352-bit
Fab Process 28 nm 12 nm
Transistors 8000 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transferred over the external memory interface in one second. It is worked out by multiplying the interface width by its memory clock speed. In the case of DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX Titan X

Amazon.com

Check prices at:

GeForce RTX 2080 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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