Compare any two graphics cards:
VS

GeForce RTX 2080 Ti vs Radeon R7 360

Intro

The GeForce RTX 2080 Ti comes with clock speeds of 1350 MHz on the GPU, and 1750 MHz on the 11264 MB of GDDR6 memory. It features 4352 SPUs along with 272 Texture Address Units and 88 Rasterization Operator Units.

Compare that to the Radeon R7 360, which uses a 28 nm design. AMD has set the core speed at 1050 MHz. The GDDR5 memory works at a speed of 1625 MHz on this specific card. It features 768 SPUs as well as 48 TAUs and 16 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 Ti 31381 points
Radeon R7 360 4110 points
Difference: 27271 (664%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 360 100 Watts
GeForce RTX 2080 Ti 250 Watts
Difference: 150 Watts (150%)

Memory Bandwidth

The GeForce RTX 2080 Ti should theoretically be a lot faster than the Radeon R7 360 in general. (explain)

GeForce RTX 2080 Ti 630784 MB/sec
Radeon R7 360 104000 MB/sec
Difference: 526784 (507%)

Texel Rate

The GeForce RTX 2080 Ti should be quite a bit (more or less 629%) better at anisotropic filtering than the Radeon R7 360. (explain)

GeForce RTX 2080 Ti 367200 Mtexels/sec
Radeon R7 360 50400 Mtexels/sec
Difference: 316800 (629%)

Pixel Rate

If using a high resolution is important to you, then the GeForce RTX 2080 Ti is the winner, by a large margin. (explain)

GeForce RTX 2080 Ti 118800 Mpixels/sec
Radeon R7 360 16800 Mpixels/sec
Difference: 102000 (607%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce RTX 2080 Ti

Amazon.com

Check prices at:

Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce RTX 2080 Ti Radeon R7 360
Manufacturer nVidia AMD
Year September 2018 June 2015
Code Name TU102-300A-K1-A1 Tobago
Memory 11264 MB 2048 MB
Core Speed 1350 MHz 1050 MHz
Memory Speed 1750 GB/s 6500 MHz
Power (Max TDP) 250 watts 100 watts
Bandwidth 630784 MB/sec 104000 MB/sec
Texel Rate 367200 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 118800 Mpixels/sec 16800 Mpixels/sec
Unified Shaders 4352 768
Texture Mapping Units 272 48
Render Output Units 88 16
Bus Type GDDR6 GDDR5
Bus Width 352-bit 128-bit
Fab Process 12 nm 28 nm
Transistors (Unknown) million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be transferred across the external memory interface within a second. The number is calculated by multiplying the interface width by its memory speed. If the card has DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is calculated by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce RTX 2080 Ti

Amazon.com

Check prices at:

Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield