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GeForce RTX 2080 vs GeForce RTX 2080 Ti

Intro

The GeForce RTX 2080 comes with core clock speeds of 1515 MHz on the GPU, and 1750 MHz on the 8192 MB of GDDR6 RAM. It features 2944 SPUs as well as 184 Texture Address Units and 64 ROPs.

Compare those specs to the GeForce RTX 2080 Ti, which uses a 12 nm design. nVidia has set the core frequency at 1350 MHz. The GDDR6 memory is set to run at a speed of 1750 MHz on this specific model. It features 4352 SPUs as well as 272 TAUs and 88 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 Ti 31381 points
GeForce RTX 2080 26155 points
Difference: 5226 (20%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2080 215 Watts
GeForce RTX 2080 Ti 250 Watts
Difference: 35 Watts (16%)

Memory Bandwidth

In theory, the GeForce RTX 2080 Ti is 38% faster than the GeForce RTX 2080 in general, because of its greater data rate. (explain)

GeForce RTX 2080 Ti 630784 MB/sec
GeForce RTX 2080 458752 MB/sec
Difference: 172032 (38%)

Texel Rate

The GeForce RTX 2080 Ti will be quite a bit (more or less 32%) faster with regards to AF than the GeForce RTX 2080. (explain)

GeForce RTX 2080 Ti 367200 Mtexels/sec
GeForce RTX 2080 278760 Mtexels/sec
Difference: 88440 (32%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce RTX 2080 Ti is a better choice, by far. (explain)

GeForce RTX 2080 Ti 118800 Mpixels/sec
GeForce RTX 2080 96960 Mpixels/sec
Difference: 21840 (23%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 2080

Amazon.com

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GeForce RTX 2080 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2080 GeForce RTX 2080 Ti
Manufacturer nVidia nVidia
Year September 2018 September 2018
Code Name TU104-400A-A1 TU102-300A-K1-A1
Memory 8192 MB 11264 MB
Core Speed 1515 MHz 1350 MHz
Memory Speed 1750 GB/s 1750 GB/s
Power (Max TDP) 215 watts 250 watts
Bandwidth 458752 MB/sec 630784 MB/sec
Texel Rate 278760 Mtexels/sec 367200 Mtexels/sec
Pixel Rate 96960 Mpixels/sec 118800 Mpixels/sec
Unified Shaders 2944 4352
Texture Mapping Units 184 272
Render Output Units 64 88
Bus Type GDDR6 GDDR6
Bus Width 256-bit 352-bit
Fab Process 12 nm 12 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.6 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be transferred past the external memory interface in a second. The number is calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce RTX 2080

Amazon.com

Check prices at:

GeForce RTX 2080 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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