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GeForce RTX 2080 vs GeForce RTX 2080 Ti

Intro

The GeForce RTX 2080 comes with core clock speeds of 1515 MHz on the GPU, and 1750 MHz on the 8192 MB of GDDR6 memory. It features 2944 SPUs along with 184 TAUs and 64 ROPs.

Compare those specifications to the GeForce RTX 2080 Ti, which features a core clock speed of 1350 MHz and a GDDR6 memory speed of 1750 MHz. It also uses a 352-bit memory bus, and uses a 12 nm design. It is made up of 4352 SPUs, 272 TAUs, and 88 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 Ti 31381 points
GeForce RTX 2080 26155 points
Difference: 5226 (20%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2080 215 Watts
GeForce RTX 2080 Ti 250 Watts
Difference: 35 Watts (16%)

Memory Bandwidth

The GeForce RTX 2080 Ti should theoretically be much faster than the GeForce RTX 2080 overall. (explain)

GeForce RTX 2080 Ti 630784 MB/sec
GeForce RTX 2080 458752 MB/sec
Difference: 172032 (38%)

Texel Rate

The GeForce RTX 2080 Ti will be a lot (approximately 32%) faster with regards to AF than the GeForce RTX 2080. (explain)

GeForce RTX 2080 Ti 367200 Mtexels/sec
GeForce RTX 2080 278760 Mtexels/sec
Difference: 88440 (32%)

Pixel Rate

The GeForce RTX 2080 Ti is a lot (approximately 23%) better at anti-aliasing than the GeForce RTX 2080, and will be capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce RTX 2080 Ti 118800 Mpixels/sec
GeForce RTX 2080 96960 Mpixels/sec
Difference: 21840 (23%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 2080

Amazon.com

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GeForce RTX 2080 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2080 GeForce RTX 2080 Ti
Manufacturer nVidia nVidia
Year September 2018 September 2018
Code Name TU104-400A-A1 TU102-300A-K1-A1
Memory 8192 MB 11264 MB
Core Speed 1515 MHz 1350 MHz
Memory Speed 1750 GB/s 1750 GB/s
Power (Max TDP) 215 watts 250 watts
Bandwidth 458752 MB/sec 630784 MB/sec
Texel Rate 278760 Mtexels/sec 367200 Mtexels/sec
Pixel Rate 96960 Mpixels/sec 118800 Mpixels/sec
Unified Shaders 2944 4352
Texture Mapping Units 184 272
Render Output Units 64 88
Bus Type GDDR6 GDDR6
Bus Width 256-bit 352-bit
Fab Process 12 nm 12 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.6 OpenGL 4.6

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be transported across the external memory interface in one second. The number is worked out by multiplying the interface width by its memory speed. In the case of DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce RTX 2080

Amazon.com

Check prices at:

GeForce RTX 2080 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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