Compare any two graphics cards:
GeForce RTX 2080 vs Radeon R9 380 4G
IntroThe GeForce RTX 2080 makes use of a 12 nm design. nVidia has clocked the core speed at 1515 MHz. The GDDR6 memory runs at a frequency of 1750 MHz on this specific model. It features 2944 SPUs as well as 184 TAUs and 64 Rasterization Operator Units.Compare those specifications to the Radeon R9 380 4G, which has a clock frequency of 970 MHz and a GDDR5 memory speed of 1425 MHz. It also uses a 256-bit bus, and uses a 28 nm design. It features 1792 SPUs, 112 TAUs, and 32 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 2080 is 152% faster than the Radeon R9 380 4G overall, because of its higher data rate. (explain)
Texel RateThe GeForce RTX 2080 should be quite a bit (more or less 157%) better at AF than the Radeon R9 380 4G. (explain)
Pixel RateThe GeForce RTX 2080 will be much (more or less 212%) faster with regards to AA than the Radeon R9 380 4G, and should be capable of handling higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be transferred over the external memory interface in a second. It's worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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