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GeForce GTX 1050 Ti vs GeForce RTX 2080

Intro

The GeForce GTX 1050 Ti has core clock speeds of 1290 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 memory. It features 768 SPUs as well as 48 Texture Address Units and 32 Rasterization Operator Units.

Compare all of that to the GeForce RTX 2080, which features a core clock frequency of 1515 MHz and a GDDR6 memory speed of 1750 MHz. It also features a 256-bit memory bus, and makes use of a 12 nm design. It is made up of 2944 SPUs, 184 TAUs, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 26155 points
GeForce GTX 1050 Ti 7734 points
Difference: 18421 (238%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
GeForce RTX 2080 215 Watts
Difference: 140 Watts (187%)

Memory Bandwidth

In theory, the GeForce RTX 2080 will be 300% quicker than the GeForce GTX 1050 Ti in general, due to its higher bandwidth. (explain)

GeForce RTX 2080 458752 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 344064 (300%)

Texel Rate

The GeForce RTX 2080 should be much (approximately 350%) more effective at texture filtering than the GeForce GTX 1050 Ti. (explain)

GeForce RTX 2080 278760 Mtexels/sec
GeForce GTX 1050 Ti 61920 Mtexels/sec
Difference: 216840 (350%)

Pixel Rate

If using a high resolution is important to you, then the GeForce RTX 2080 is a better choice, and very much so. (explain)

GeForce RTX 2080 96960 Mpixels/sec
GeForce GTX 1050 Ti 41280 Mpixels/sec
Difference: 55680 (135%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050 Ti

Amazon.com

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GeForce RTX 2080

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Ti GeForce RTX 2080
Manufacturer nVidia nVidia
Year October 2016 September 2018
Code Name GP107-400 TU104-400A-A1
Memory 4096 MB 8192 MB
Core Speed 1290 MHz 1515 MHz
Memory Speed 7000 MHz 3500 GB/s
Power (Max TDP) 75 watts 215 watts
Bandwidth 114688 MB/sec 458752 MB/sec
Texel Rate 61920 Mtexels/sec 278760 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 96960 Mpixels/sec
Unified Shaders 768 2944
Texture Mapping Units 48 184
Render Output Units 32 64
Bus Type GDDR5 GDDR6
Bus Width 128-bit 256-bit
Fab Process 14 nm 12 nm
Transistors 3300 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Bandwidth is the max amount of data (in units of MB per second) that can be transferred past the external memory interface in a second. The number is worked out by multiplying the card's bus width by the speed of its memory. If the card has DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

GeForce RTX 2080

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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