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GeForce RTX 2080 vs Radeon RX 570

Intro

The GeForce RTX 2080 has core speeds of 1515 MHz on the GPU, and 1750 MHz on the 8192 MB of GDDR6 memory. It features 2944 SPUs along with 184 Texture Address Units and 64 Rasterization Operator Units.

Compare those specifications to the Radeon RX 570, which has a clock speed of 1168 MHz and a GDDR5 memory speed of 1750 MHz. It also uses a 256-bit memory bus, and makes use of a 14 nm design. It is made up of 2048 SPUs, 128 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 26155 points
Radeon RX 570 12108 points
Difference: 14047 (116%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 570 150 Watts
GeForce RTX 2080 215 Watts
Difference: 65 Watts (43%)

Memory Bandwidth

The GeForce RTX 2080 should in theory perform quite a bit faster than the Radeon RX 570 overall. (explain)

GeForce RTX 2080 458752 MB/sec
Radeon RX 570 229376 MB/sec
Difference: 229376 (100%)

Texel Rate

The GeForce RTX 2080 is much (more or less 86%) more effective at anisotropic filtering than the Radeon RX 570. (explain)

GeForce RTX 2080 278760 Mtexels/sec
Radeon RX 570 149504 Mtexels/sec
Difference: 129256 (86%)

Pixel Rate

The GeForce RTX 2080 is a lot (more or less 159%) faster with regards to anti-aliasing than the Radeon RX 570, and capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce RTX 2080 96960 Mpixels/sec
Radeon RX 570 37376 Mpixels/sec
Difference: 59584 (159%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 2080

Amazon.com

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Radeon RX 570

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2080 Radeon RX 570
Manufacturer nVidia AMD
Year September 2018 April 2017
Code Name TU104-400A-A1 Polaris 20
Memory 8192 MB 4096 MB
Core Speed 1515 MHz 1168 MHz
Memory Speed 1750 GB/s 7000 MHz
Power (Max TDP) 215 watts 150 watts
Bandwidth 458752 MB/sec 229376 MB/sec
Texel Rate 278760 Mtexels/sec 149504 Mtexels/sec
Pixel Rate 96960 Mpixels/sec 37376 Mpixels/sec
Unified Shaders 2944 2048
Texture Mapping Units 184 128
Render Output Units 64 32
Bus Type GDDR6 GDDR5
Bus Width 256-bit 256-bit
Fab Process 12 nm 14 nm
Transistors (Unknown) million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be transported past the external memory interface in one second. The number is calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce RTX 2080

Amazon.com

Check prices at:

Radeon RX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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