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GeForce RTX 2080 vs Nvidia Titan Xp

Intro

The GeForce RTX 2080 makes use of a 12 nm design. nVidia has clocked the core speed at 1515 MHz. The GDDR6 memory works at a speed of 1750 MHz on this particular model. It features 2944 SPUs as well as 184 Texture Address Units and 64 ROPs.

Compare that to the Nvidia Titan Xp, which features a core clock speed of 1582 MHz and a GDDR5X memory speed of 1426 MHz. It also makes use of a 384-bit memory bus, and makes use of a 16 nm design. It is made up of 3840 SPUs, 240 TAUs, and 96 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Nvidia Titan Xp 27938 points
GeForce RTX 2080 26155 points
Difference: 1783 (7%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2080 215 Watts
Nvidia Titan Xp 250 Watts
Difference: 35 Watts (16%)

Memory Bandwidth

Performance-wise, the Nvidia Titan Xp should theoretically be much superior to the GeForce RTX 2080 overall. (explain)

Nvidia Titan Xp 560845 MB/sec
GeForce RTX 2080 458752 MB/sec
Difference: 102093 (22%)

Texel Rate

The Nvidia Titan Xp should be quite a bit (more or less 36%) better at AF than the GeForce RTX 2080. (explain)

Nvidia Titan Xp 379680 Mtexels/sec
GeForce RTX 2080 278760 Mtexels/sec
Difference: 100920 (36%)

Pixel Rate

If running with high levels of AA is important to you, then the Nvidia Titan Xp is superior to the GeForce RTX 2080, and very much so. (explain)

Nvidia Titan Xp 151872 Mpixels/sec
GeForce RTX 2080 96960 Mpixels/sec
Difference: 54912 (57%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 2080

Amazon.com

Check prices at:

Nvidia Titan Xp

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2080 Nvidia Titan Xp
Manufacturer nVidia nVidia
Year September 2018 April 2017
Code Name TU104-400A-A1 GP102
Memory 8192 MB 12288 MB
Core Speed 1515 MHz 1582 MHz
Memory Speed 1750 GB/s 11408 MHz
Power (Max TDP) 215 watts 250 watts
Bandwidth 458752 MB/sec 560845 MB/sec
Texel Rate 278760 Mtexels/sec 379680 Mtexels/sec
Pixel Rate 96960 Mpixels/sec 151872 Mpixels/sec
Unified Shaders 2944 3840
Texture Mapping Units 184 240
Render Output Units 64 96
Bus Type GDDR6 GDDR5X
Bus Width 256-bit 384-bit
Fab Process 12 nm 16 nm
Transistors (Unknown) million 12000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be moved across the external memory interface in one second. It is calculated by multiplying the interface width by its memory clock speed. In the case of DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce RTX 2080

Amazon.com

Check prices at:

Nvidia Titan Xp

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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