Compare any two graphics cards:
VS

GeForce 8600 GT 1GB GDDR3 vs Radeon HD 3690/3830

Intro

The GeForce 8600 GT 1GB GDDR3 features a GPU core clock speed of 540 MHz, and the 1024 MB of GDDR3 RAM is set to run at 700 MHz through a 128-bit bus. It also features 32 SPUs, 16 Texture Address Units, and 8 ROPs.

Compare those specifications to the Radeon HD 3690/3830, which makes use of a 55 nm design. AMD has clocked the core speed at 668 MHz. The GDDR3 memory is set to run at a frequency of 828 MHz on this particular model. It features 320(64x5) SPUs along with 16 Texture Address Units and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 1GB GDDR3 47 Watts
Radeon HD 3690/3830 75 Watts
Difference: 28 Watts (60%)

Memory Bandwidth

In theory, the Radeon HD 3690/3830 should perform a bit faster than the GeForce 8600 GT 1GB GDDR3 in general. (explain)

Radeon HD 3690/3830 26496 MB/sec
GeForce 8600 GT 1GB GDDR3 22400 MB/sec
Difference: 4096 (18%)

Texel Rate

The Radeon HD 3690/3830 is much (approximately 24%) faster with regards to anisotropic filtering than the GeForce 8600 GT 1GB GDDR3. (explain)

Radeon HD 3690/3830 10688 Mtexels/sec
GeForce 8600 GT 1GB GDDR3 8640 Mtexels/sec
Difference: 2048 (24%)

Pixel Rate

The Radeon HD 3690/3830 is quite a bit (approximately 147%) more effective at full screen anti-aliasing than the GeForce 8600 GT 1GB GDDR3, and also will be capable of handling higher resolutions while still performing well. (explain)

Radeon HD 3690/3830 10688 Mpixels/sec
GeForce 8600 GT 1GB GDDR3 4320 Mpixels/sec
Difference: 6368 (147%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8600 GT 1GB GDDR3

Amazon.com

Check prices at:

Radeon HD 3690/3830

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8600 GT 1GB GDDR3 Radeon HD 3690/3830
Manufacturer nVidia AMD
Year April 2007 2008
Code Name G84 RV670 PRO
Memory 1024 MB 256 MB
Core Speed 540 MHz 668 MHz
Memory Speed 1400 MHz 1656 MHz
Power (Max TDP) 47 watts 75 watts
Bandwidth 22400 MB/sec 26496 MB/sec
Texel Rate 8640 Mtexels/sec 10688 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 10688 Mpixels/sec
Unified Shaders 32 320(64x5)
Texture Mapping Units 16 16
Render Output Units 8 16
Bus Type GDDR3 GDDR3
Bus Width 128-bit 128-bit
Fab Process 80 nm 55 nm
Transistors 289 million (Unknown) million
Bus PCIe x16 PCIe 2.0 x16
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of megabytes per second) that can be transferred past the external memory interface within a second. It is calculated by multiplying the bus width by its memory clock speed. In the case of DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This number is worked out by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 1GB GDDR3

Amazon.com

Check prices at:

Radeon HD 3690/3830

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield