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GeForce GTX 950 vs GeForce RTX 2070

Intro

The GeForce GTX 950 comes with core clock speeds of 1024 MHz on the GPU, and 1652 MHz on the 2048 MB of GDDR5 RAM. It features 768 SPUs along with 48 TAUs and 32 Rasterization Operator Units.

Compare those specs to the GeForce RTX 2070, which makes use of a 12 nm design. nVidia has clocked the core speed at 1410 MHz. The GDDR6 memory runs at a frequency of 1750 MHz on this particular card. It features 2304 SPUs along with 144 Texture Address Units and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2070 22282 points
GeForce GTX 950 6536 points
Difference: 15746 (241%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950 90 Watts
GeForce RTX 2070 175 Watts
Difference: 85 Watts (94%)

Memory Bandwidth

Theoretically speaking, the GeForce RTX 2070 should be a lot faster than the GeForce GTX 950 in general. (explain)

GeForce RTX 2070 458752 MB/sec
GeForce GTX 950 105728 MB/sec
Difference: 353024 (334%)

Texel Rate

The GeForce RTX 2070 should be much (about 313%) better at AF than the GeForce GTX 950. (explain)

GeForce RTX 2070 203040 Mtexels/sec
GeForce GTX 950 49152 Mtexels/sec
Difference: 153888 (313%)

Pixel Rate

The GeForce RTX 2070 should be a lot (more or less 175%) more effective at AA than the GeForce GTX 950, and capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce RTX 2070 90240 Mpixels/sec
GeForce GTX 950 32768 Mpixels/sec
Difference: 57472 (175%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 950

Amazon.com

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GeForce RTX 2070

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950 GeForce RTX 2070
Manufacturer nVidia nVidia
Year August 2015 September 2018
Code Name GM206 TU104-350
Memory 2048 MB 8192 MB
Core Speed 1024 MHz 1410 MHz
Memory Speed 6608 MHz 3500 GB/s
Power (Max TDP) 90 watts 175 watts
Bandwidth 105728 MB/sec 458752 MB/sec
Texel Rate 49152 Mtexels/sec 203040 Mtexels/sec
Pixel Rate 32768 Mpixels/sec 90240 Mpixels/sec
Unified Shaders 768 2304
Texture Mapping Units 48 144
Render Output Units 32 64
Bus Type GDDR5 GDDR6
Bus Width 128-bit 256-bit
Fab Process 28 nm 12 nm
Transistors 2940 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Bandwidth is the max amount of data (counted in megabytes per second) that can be moved over the external memory interface in a second. It's worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 950

Amazon.com

Check prices at:

GeForce RTX 2070

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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