Compare any two graphics cards:
VS

GeForce GTX 1050 3GB vs Radeon R9 290

Intro

The GeForce GTX 1050 3GB uses a 14 nm design. nVidia has clocked the core frequency at 1392 MHz. The GDDR5 RAM is set to run at a frequency of 1750 MHz on this particular card. It features 768 SPUs along with 48 Texture Address Units and 24 ROPs.

Compare those specs to the Radeon R9 290, which makes use of a 28 nm design. AMD has clocked the core frequency at 800 MHz. The GDDR5 memory is set to run at a frequency of 1250 MHz on this particular model. It features 2560 SPUs along with 160 TAUs and 64 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 3GB 75 Watts
Radeon R9 290 300 Watts
Difference: 225 Watts (300%)

Memory Bandwidth

In theory, the Radeon R9 290 should be 272% quicker than the GeForce GTX 1050 3GB overall, because of its higher data rate. (explain)

Radeon R9 290 320000 MB/sec
GeForce GTX 1050 3GB 86016 MB/sec
Difference: 233984 (272%)

Texel Rate

The Radeon R9 290 will be a lot (more or less 92%) more effective at anisotropic filtering than the GeForce GTX 1050 3GB. (explain)

Radeon R9 290 128000 Mtexels/sec
GeForce GTX 1050 3GB 66816 Mtexels/sec
Difference: 61184 (92%)

Pixel Rate

The Radeon R9 290 should be quite a bit (more or less 53%) more effective at full screen anti-aliasing than the GeForce GTX 1050 3GB, and also should be capable of handling higher screen resolutions more effectively. (explain)

Radeon R9 290 51200 Mpixels/sec
GeForce GTX 1050 3GB 33408 Mpixels/sec
Difference: 17792 (53%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050 3GB

Amazon.com

Check prices at:

Radeon R9 290

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 3GB Radeon R9 290
Manufacturer nVidia AMD
Year May 2018 November 2013
Code Name GP107 Hawaii PRO
Memory 3072 MB 4096 MB
Core Speed 1392 MHz 800 MHz
Memory Speed 7000 MHz 5000 MHz
Power (Max TDP) 75 watts 300 watts
Bandwidth 86016 MB/sec 320000 MB/sec
Texel Rate 66816 Mtexels/sec 128000 Mtexels/sec
Pixel Rate 33408 Mpixels/sec 51200 Mpixels/sec
Unified Shaders 768 2560
Texture Mapping Units 48 160
Render Output Units 24 64
Bus Type GDDR5 GDDR5
Bus Width 96-bit 512-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.6 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be transferred past the external memory interface in one second. It's worked out by multiplying the bus width by the speed of its memory. If the card has DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1050 3GB

Amazon.com

Check prices at:

Radeon R9 290

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield