Compare any two graphics cards:
GeForce GTX 1050 3GB vs Radeon R7 370 2G
IntroThe GeForce GTX 1050 3GB uses a 14 nm design. nVidia has clocked the core frequency at 1392 MHz. The GDDR5 RAM runs at a speed of 1750 MHz on this specific model. It features 768 SPUs along with 48 TAUs and 24 ROPs.Compare that to the Radeon R7 370 2G, which uses a 28 nm design. AMD has clocked the core speed at 975 MHz. The GDDR5 memory is set to run at a speed of 1400 MHz on this particular card. It features 1024 SPUs as well as 64 TAUs and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon R7 370 2G should in theory be much better than the GeForce GTX 1050 3GB in general. (explain)
Texel RateThe GeForce GTX 1050 3GB should be a small bit (about 7%) more effective at texture filtering than the Radeon R7 370 2G. (explain)
Pixel RateThe GeForce GTX 1050 3GB will be a little bit (approximately 7%) more effective at anti-aliasing than the Radeon R7 370 2G, and also will be capable of handling higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be transferred past the external memory interface within a second. The number is calculated by multiplying the bus width by its memory clock speed. In the case of DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!