Compare any two graphics cards:
Radeon HD 3470 256MB vs Radeon HD 3690/3830
IntroThe Radeon HD 3470 256MB has a clock speed of 800 MHz and a DDR2 memory frequency of 950 MHz. It also makes use of a 128-bit bus, and makes use of a 55 nm design. It features 40(8x5) SPUs, 4 TAUs, and 4 ROPs.Compare those specifications to the Radeon HD 3690/3830, which comes with a core clock frequency of 668 MHz and a GDDR3 memory speed of 828 MHz. It also makes use of a 128-bit memory bus, and makes use of a 55 nm design. It features 320(64x5) SPUs, 16 TAUs, and 16 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthIn theory, the Radeon HD 3470 256MB should be 15% quicker than the Radeon HD 3690/3830 in general, because of its greater bandwidth. (explain)
Texel RateThe Radeon HD 3690/3830 should be much (more or less 234%) faster with regards to texture filtering than the Radeon HD 3470 256MB. (explain)
Pixel RateThe Radeon HD 3690/3830 is a lot (more or less 234%) better at full screen anti-aliasing than the Radeon HD 3470 256MB, and also should be capable of handling higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be transferred over the external memory interface within a second. It is worked out by multiplying the card's bus width by its memory speed. In the case of DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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