Compare any two graphics cards:
GeForce GTX 1050 3GB vs Radeon R9 M390X
IntroThe GeForce GTX 1050 3GB uses a 14 nm design. nVidia has clocked the core speed at 1392 MHz. The GDDR5 RAM works at a speed of 1750 MHz on this specific model. It features 768 SPUs along with 48 TAUs and 24 Rasterization Operator Units.Compare that to the Radeon R9 M390X, which makes use of a 28 nm design. AMD has clocked the core speed at 723 MHz. The GDDR5 RAM works at a speed of 1250 MHz on this card. It features 2048 SPUs along with 128 Texture Address Units and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R9 M390X, in theory, should perform much faster than the GeForce GTX 1050 3GB overall. (explain)
Texel RateThe Radeon R9 M390X should be quite a bit (more or less 39%) faster with regards to AF than the GeForce GTX 1050 3GB. (explain)
Pixel RateThe GeForce GTX 1050 3GB should be quite a bit (about 44%) better at anti-aliasing than the Radeon R9 M390X, and also capable of handling higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be transferred over the external memory interface in a second. It is worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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