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GeForce GTX 1070 Ti vs Radeon HD 3870 X2 1GB

Intro

The GeForce GTX 1070 Ti features core speeds of 1607 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 RAM. It features 2432 SPUs along with 152 Texture Address Units and 64 Rasterization Operator Units.

Compare all that to the Radeon HD 3870 X2 1GB, which comes with core speeds of 825 MHz on the GPU, and 1126 MHz on the 1024 MB of GDDR4 memory. It features 320(64x5) SPUs along with 16 TAUs and 16 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the GeForce GTX 1070 Ti should be quite a bit faster than the Radeon HD 3870 X2 1GB overall. (explain)

GeForce GTX 1070 Ti 262144 MB/sec
Radeon HD 3870 X2 1GB 144128 MB/sec
Difference: 118016 (82%)

Texel Rate

The GeForce GTX 1070 Ti should be much (approximately 825%) faster with regards to texture filtering than the Radeon HD 3870 X2 1GB. (explain)

GeForce GTX 1070 Ti 244264 Mtexels/sec
Radeon HD 3870 X2 1GB 26400 Mtexels/sec
Difference: 217864 (825%)

Pixel Rate

The GeForce GTX 1070 Ti will be quite a bit (approximately 290%) better at FSAA than the Radeon HD 3870 X2 1GB, and will be able to handle higher screen resolutions more effectively. (explain)

GeForce GTX 1070 Ti 102848 Mpixels/sec
Radeon HD 3870 X2 1GB 26400 Mpixels/sec
Difference: 76448 (290%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 1070 Ti

Amazon.com

Check prices at:

Radeon HD 3870 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Ti Radeon HD 3870 X2 1GB
Manufacturer nVidia AMD
Year November 2017 Jan 28, 2008
Code Name GP104-300 R680
Memory 8192 MB 1024 MB (x2)
Core Speed 1607 MHz 825 MHz (x2)
Memory Speed 8000 MHz 2252 MHz (x2)
Power (Max TDP) 180 watts (Unknown) watts
Bandwidth 262144 MB/sec 144128 MB/sec
Texel Rate 244264 Mtexels/sec 26400 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 26400 Mpixels/sec
Unified Shaders 2432 320(64x5) (x2)
Texture Mapping Units 152 16 (x2)
Render Output Units 64 16 (x2)
Bus Type GDDR5 GDDR4
Bus Width 256-bit 256-bit (x2)
Fab Process 16 nm 55 nm
Transistors 7200 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 12.0 DirectX 10.1
OpenGL Version OpenGL 4.6 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be moved past the external memory interface within a second. The number is calculated by multiplying the bus width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 1070 Ti

Amazon.com

Check prices at:

Radeon HD 3870 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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