Compare any two graphics cards:
VS

GeForce GTX 1070 Ti vs Radeon HD 4850 X2 512MB

Intro

The GeForce GTX 1070 Ti has a core clock speed of 1607 MHz and a GDDR5 memory speed of 2000 MHz. It also uses a 256-bit memory bus, and makes use of a 16 nm design. It is comprised of 2432 SPUs, 152 TAUs, and 64 Raster Operation Units.

Compare those specs to the Radeon HD 4850 X2 512MB, which has a clock speed of 625 MHz and a GDDR3 memory frequency of 993 MHz. It also uses a 256-bit memory bus, and uses a 55 nm design. It is made up of 800(160x5) SPUs, 40 TAUs, and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1070 Ti 180 Watts
Radeon HD 4850 X2 512MB 250 Watts
Difference: 70 Watts (39%)

Memory Bandwidth

Theoretically, the GeForce GTX 1070 Ti should perform quite a bit faster than the Radeon HD 4850 X2 512MB in general. (explain)

GeForce GTX 1070 Ti 262144 MB/sec
Radeon HD 4850 X2 512MB 127104 MB/sec
Difference: 135040 (106%)

Texel Rate

The GeForce GTX 1070 Ti is a lot (approximately 389%) more effective at AF than the Radeon HD 4850 X2 512MB. (explain)

GeForce GTX 1070 Ti 244264 Mtexels/sec
Radeon HD 4850 X2 512MB 50000 Mtexels/sec
Difference: 194264 (389%)

Pixel Rate

The GeForce GTX 1070 Ti is much (more or less 414%) more effective at anti-aliasing than the Radeon HD 4850 X2 512MB, and should be able to handle higher screen resolutions while still performing well. (explain)

GeForce GTX 1070 Ti 102848 Mpixels/sec
Radeon HD 4850 X2 512MB 20000 Mpixels/sec
Difference: 82848 (414%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1070 Ti

Amazon.com

Check prices at:

Radeon HD 4850 X2 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1070 Ti Radeon HD 4850 X2 512MB
Manufacturer nVidia AMD
Year November 2017 Nov 7, 2008
Code Name GP104-300 R700
Memory 8192 MB 512 MB (x2)
Core Speed 1607 MHz 625 MHz (x2)
Memory Speed 8000 MHz 1986 MHz (x2)
Power (Max TDP) 180 watts 250 watts
Bandwidth 262144 MB/sec 127104 MB/sec
Texel Rate 244264 Mtexels/sec 50000 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 20000 Mpixels/sec
Unified Shaders 2432 800(160x5) (x2)
Texture Mapping Units 152 40 (x2)
Render Output Units 64 16 (x2)
Bus Type GDDR5 GDDR3
Bus Width 256-bit 256-bit (x2)
Fab Process 16 nm 55 nm
Transistors 7200 million 956 million
Bus PCIe 3.0 x16 PCIe 2.0 x16 (PCIe bridge)
DirectX Version DirectX 12.0 DirectX 10.1
OpenGL Version OpenGL 4.6 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be transported past the external memory interface in a second. It is calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1070 Ti

Amazon.com

Check prices at:

Radeon HD 4850 X2 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield