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GeForce GTX 1070 Ti vs GeForce GTX 560 Ti 448

Intro

The GeForce GTX 1070 Ti features core speeds of 1607 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 memory. It features 2432 SPUs as well as 152 Texture Address Units and 64 ROPs.

Compare all of that to the GeForce GTX 560 Ti 448, which comes with GPU core speed of 732 MHz, and 1280 MB of GDDR5 memory set to run at 900 MHz through a 320-bit bus. It also is comprised of 448 SPUs, 56 TAUs, and 40 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 Ti 19808 points
GeForce GTX 560 Ti 448 4200 points
Difference: 15608 (372%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1070 Ti 180 Watts
GeForce GTX 560 Ti 448 210 Watts
Difference: 30 Watts (17%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 1070 Ti should in theory be quite a bit superior to the GeForce GTX 560 Ti 448 in general. (explain)

GeForce GTX 1070 Ti 262144 MB/sec
GeForce GTX 560 Ti 448 144000 MB/sec
Difference: 118144 (82%)

Texel Rate

The GeForce GTX 1070 Ti should be a lot (about 496%) more effective at AF than the GeForce GTX 560 Ti 448. (explain)

GeForce GTX 1070 Ti 244264 Mtexels/sec
GeForce GTX 560 Ti 448 40992 Mtexels/sec
Difference: 203272 (496%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 1070 Ti is superior to the GeForce GTX 560 Ti 448, by a large margin. (explain)

GeForce GTX 1070 Ti 102848 Mpixels/sec
GeForce GTX 560 Ti 448 29280 Mpixels/sec
Difference: 73568 (251%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1070 Ti

Amazon.com

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GeForce GTX 560 Ti 448

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Ti GeForce GTX 560 Ti 448
Manufacturer nVidia nVidia
Year November 2017 December 2011
Code Name GP104-300 GF110
Memory 8192 MB 1280 MB
Core Speed 1607 MHz 732 MHz
Memory Speed 8000 MHz 3600 MHz
Power (Max TDP) 180 watts 210 watts
Bandwidth 262144 MB/sec 144000 MB/sec
Texel Rate 244264 Mtexels/sec 40992 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 29280 Mpixels/sec
Unified Shaders 2432 448
Texture Mapping Units 152 56
Render Output Units 64 40
Bus Type GDDR5 GDDR5
Bus Width 256-bit 320-bit
Fab Process 16 nm 40 nm
Transistors 7200 million 3000 million
Bus PCIe 3.0 x16 PCIe 2.0 x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.6 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transported across the external memory interface in one second. The number is worked out by multiplying the interface width by its memory clock speed. If it uses DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 1070 Ti

Amazon.com

Check prices at:

GeForce GTX 560 Ti 448

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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